


Unit圓D doesn’t realize the finger lifts when it presses outside the game window. In my case, I eventually found out a way to consistently replicate the bug: press my finger in the game window, then drag my finger to outside the game (to the Windows desktop). It’s a difficult problem to search on Google: a handful of people mention a similar issue on specific Android and iOS devices.

I was confused about how this occurred at first. Unit圓D thinks my “ghost touches” are still there…
